This video above contains a small scenario that can be set up in the editor it can be more complex or less depending on how much knowledge you are willing to apply.
In the screenshot above is the in game mission editor interface. I will explain what all the markers mean shortly for now let’s go over the interface. On the left in descending order we have the Individual Unit Placement tab, the Group placement tab, Triggers, Waypoints, Synchronize tool, Marker Tool and Module tab. We will ignore the markers and module tabs for now as they are slightly more advanced than this blog aims to be for now.